The release of No Man’s Sky Switch is scheduled for October 7th

No Man's Sky is played on a Nintendo Switch console.

Image: Hello Games

Hello Games is bringing huge space travel sims Nobody’s heaven and most of the updates from the last six years on the Switch on October 7, the company announced this morning. A physical edition of the full and remastered version for PlayStation 5 is also scheduled for the same day.

Nobody’s heaven on this tiny handheld device it feels both completely natural and totally unlikely at the same time, “said Hello Games Director Sean Murray.” This was a real blast for our little team. Nobody’s heaven it’s built around procedural generation, which means the console generates everything you see. This makes it much more difficult to bring our game to something like Switch, but I think this team never seems happier than when they’re trying to do nearly impossible things. “

People who gather Nobody’s heaven on Switch it will be possible to try out all the content via the game’s “Prisms” update starting June 2021, if the quick assembly of the logos in today’s trailer is something to rely on. Hello Games has released three additional updates: “Frontiers”, “Sentinel” and “Outlaws” since then.

Here’s a quick breakdown of the major updates and content Nobody’s heaven Switch players can expect:

  • Foundation (November 26, 2016): How to build bases, farming, creativity and survival, purchasable merchants
  • Path finder (March 8, 2017): Exotic land vehicles, permanent death mode, specialization in ships and weapons
  • Atlas rises (11 August 2017): New storyline, missions, terrain editing, greater variety of planets
  • NEXT (24 July 2018): Multiplayer, third person perspective, character customization, merchant fleets
  • The abyss (29 October 2018): Aquatic environments with their own fauna and biomes, submarines, improved swimming mechanics
  • Visions (November 22, 2018): New planetary biomes, new creatures, more colorful and varied environments, archeology
  • Beyond (14 August 2019): Expanded multiplayer, social hub, better tutorials, tech trees, dynamic NPCs, ride and collect creatures, recipes and cooking, first-person exotic driving
  • Synthesis (November 28, 2019): Spaceship upgrades, custom outfits, more storage, personal refiner
  • Living ship (February 19, 2020): Biological starships, more story missions, more space encounters, talkative space NPCs
  • Exo Mech (April 7, 2020): Exocraft mechanical walker with increased exploration capabilities, the ability to summon exocraft from your freighter, further customization of the exocraft
  • Desolation (July 17, 2020): Abandoned and procedurally generated goods, more story content, combat improvements, freighter customization, new lighting effects, player titles
  • Origins (23 September 2020): New planets, multi-star solar systems, improved user interface, greater diversity in biomes and wildlife, variety of clouds and weather conditions, revamped photo mode, swamps, volcanoes, firestorms, meteors, gravitational anomalies, tornadoes, lightning, giant insects , wild robots, sand worms
  • Next generation (10 November 2020): More detailed worlds, complex base building, 32-person multiplayer
  • Companions (February 17, 2021): New creatures to adopt, tame and raise
  • Shipping (March 31, 2021): An all-new mission-based multiplayer game mode, overhauled space station missions, milestone patches, weekend events, Sentinel combat enhancements, new HUD
  • prisms (June 2, 2021): Improved graphics, weather rewards, furry and ride-on companions, dramatic star fields

While the work done by Hello Games Nobody’s heaven in recent years it has been impressive, making the game work on Switch is a new level of majesty. Stay tuned for more details.


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