Fall Guys goes free-to-play, servers crash immediately

A giant A Fall Guy looks at a penguin toy in the key Fall Guys graphic.

Image: media

Oops, they did it again. Autumn boysMediatonic’s bubbly platform royale, released yesterday on Xbox and Switch as part of a great overhaul of free-to-play. The game’s servers quickly caught fire, with reports of connectivity issues continuing over 24 hours later.

First released for PlayStation and PC in August 2020, Autumn boys it was one of the block-era pandemic-breaking games. You have to remember, life truly sucked in then (okay, in covid terms, it still sucks). For a moment, Autumn boys illuminated some dark times, its chaotic vibes and small 60-player mini-games, not to mention a twist like PS Plus’s “free” monthly gameAnd a Twitch-based marketing campaign—Helping him achieve enormous popularity.

In March 2021, Epic Games has acquired Mediatonic outright. Part of that deal meant relocating Autumn boys from the Steam showcase and on Epic’s proprietary game launcher. (Autumn boys it is no longer for sale on Steam.) But another part meant orienting the game on a free-to-play model, taking a similar approach to Missile Leaguewhose developer, Psyonix, was collected by Epic in 2019.

That free-to-play launch happened yesterday, as part of Autumn boysThe sixth season, aptly titled “Free For All”. Players immediately reported problems while playing the game. Like the social media feeds of the game they tried (and failed) to play, many of these reports he took the module from meme.

At 10:02 am ET, the official Autumn boys Twitter account recognized trouble, followed by a second acknowledgment 50 minutes later. He then went back to work as usual, tweeting about cakes, in-game cosmetics, and the disturbing fact that Autumn boysThe autumnal boys are six feet tall. The official game feed did not say if Mediatonic considers the problem resolved.

Gamers definitely don’t. On social networks, some say they have to wait long waits to get into a game, or have to constantly reset to play. Others say they absolutely cannot enter the games. Mediatonic did not provide a timeline for a fix. IS, as with many online game launches, a mess. The only difference between this and, let’s say, Outrider and this Autumn boys has already been out for nearly two years.

When they were reached for comment, Mediatonic reps relayed Kotaku to Epic. Epic reps did not respond in time for publication. (Update, 3:15 PM ET: A Autumn boys the spokesperson sent the following statement: “Yesterday’s Free For All launch set more records for Autumn boys, including the absolute highest number of concurrent and one-day players. This resulted in high loads on our servers and periodically impacted some of our matchmaking systems throughout the day, and we apologize [everyone] who had to wait to get involved. Thankfully more fixes have already been successfully implementedcunningly to stabilize performance and we’re delighted to see so many people throwing themselves into the game with friends across all platforms. “)

This is not the only time Autumn boys was hampered by severe server failures. In 2020 Mediatonica created a lot of pre-release buzz granting early access to Twitch streamers and their huge fan base. When the game was launched, a reported 120,000 players tried playing right away. The servers spat. What does it say about time and flat rims?


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